Rust HeatmapInfrared · players
IR live Players93,731 Servers11,890 Warm4,066 Fresh wipes · 3h170 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

NAE PvE

Online 89.34.97.209:28080 checked 10m ago

moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 20:00flare: a wipe in that hourTue 18:00
0
7-day average
peak –
#15,383
rank
top 70%
23d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 10m ago

Li2Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Li3Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct15 Oct21 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.9 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3

The first 48 hours of its last wipes

Sun 4 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 00:48 UTC23d ago 1 – running 0
Mon 28 Sep, 02:27 UTC29d ago 1 halved by day 3 5.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
209 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
188 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
33 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
180 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
59 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on NAE PvE?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 1 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.

What is the wipe schedule on NAE PvE?

Its rhythm cannot yet be told: too few of NAE PvE's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 23 days 16 hours ago.

Player counts

How busy is NAE PvE?

The current population of NAE PvE is 0, against 50 slots. The average across the last seven days is 0 players.

How does NAE PvE rank against other Rust servers?

The top 70% of ranked servers includes NAE PvE, at #15,383 for player hours over the last seven days.

Settings and rules

Which map does NAE PvE run?

NAE PvE runs a procedural map of size 1,800 with seed 937198614, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on NAE PvE?

No gather rate appears in the name NAE PvE. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does NAE PvE run?

The build on NAE PvE is Rust network protocol 2634 and build 166652, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is NAE PvE online, and how reliable is it?

Online now: NAE PvE. The uptime it reports puts the last restart at about 54 minutes ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 27 September 2026.

Where is NAE PvE located?

A region is not published for NAE PvE. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 89.34.97.209:28080.

Does NAE PvE run smoothly?

It averaged 236 server fps over the last 48 hours, with a low of 202. The world held as many as 13,307 entities, buildings and deployables included. The highest memory use was 1,012 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include NAE PvE?

Modded Rust servers, by live population are the Rust Heatmap lists that NAE PvE fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on NAE PvE mean?

gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags NAE PvE publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join NAE PvE?

Enter client.connect 89.34.97.209:28080 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.