Darkjkdevil server
Online 89.34.97.206:28080 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Darkjkdevil server?
Its rhythm cannot yet be told: too few of Darkjkdevil server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 22 days 15 hours ago.
Population
How busy is Darkjkdevil server?
Darkjkdevil server currently has 0 of its 50 slots filled. The average across the last seven days is 0 players.
How does Darkjkdevil server rank against other Rust servers?
Ranked #15,412 on seven-day player hours, Darkjkdevil server is in the top 69% of all ranked servers.
Map and rules
Which map does Darkjkdevil server run?
Darkjkdevil server runs a procedural map of size 4,499 with seed 592756, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Darkjkdevil server?
The name Darkjkdevil server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Darkjkdevil server run?
The build on Darkjkdevil server is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Darkjkdevil server online, and how reliable is it?
Online now: Darkjkdevil server. The uptime it reports puts the last restart at about 2 days 20 hours ago. 95 of 168 hours up over the last 7 full days, which is 57%. The first record of it on Rust Heatmap is 5 October 2026.
Where is Darkjkdevil server located?
Nothing about a region comes from Darkjkdevil server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 89.34.97.206:28080 is its address.
Does Darkjkdevil server run smoothly?
Average server fps over the last 48 hours was 116; it never dropped below 84. Entities peaked at 114,089, counting buildings, deployables and all the rest of the world. The highest memory use was 3,629 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Darkjkdevil server?
The Rust Heatmap lists that Darkjkdevil server fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Darkjkdevil server mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Darkjkdevil server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Darkjkdevil server?
To join by console, open it with F1 in Rust and enter client.connect 89.34.97.206:28080. Or press Launch Rust on this page, which connects you through Steam.