V-SMP Charity Event
Online 89.28.237.58:28015 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:26 UTC6h ago | – | – | running | 0 |
| Sun 25 Oct, 04:24 UTC2d ago | 1° | halved by day 1 | 2.5 days | 0 |
| Sat 24 Oct, 10:46 UTC3d ago | 1° | – | 0.7 days | 0 |
| Mon 19 Oct, 17:07 UTC8d ago | 1° | halved by day 1 | 4.7 days | 0 |
| Sat 17 Oct, 15:31 UTC10d ago | 1° | held half | 2.1 days | 0 |
| Thu 15 Oct, 21:07 UTC12d ago | 2° | – | 1.8 days | 0 |
| Wed 14 Oct, 16:54 UTC13d ago | 1° | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on V-SMP Charity Event?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out. Half the peak was held until the next wipe in 33% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on V-SMP Charity Event?
No next wipe can be predicted: V-SMP Charity Event wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 6 hours ago.
Population
How busy is V-SMP Charity Event?
V-SMP Charity Event currently has 1 of its 10 slots filled. Averaged over the past week: 0 players, peaking at 2. Its busiest point in the last 48 hours was 18:00 UTC, averaging 1 players.
How does V-SMP Charity Event rank against other Rust servers?
The top 37% of ranked servers includes V-SMP Charity Event, at #8,174 for player hours over the last seven days.
Rules and settings
Which map does V-SMP Charity Event run?
The map on V-SMP Charity Event is procedural, size 5,500 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on V-SMP Charity Event?
A gather rate is not given in the name V-SMP Charity Event. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does V-SMP Charity Event run?
Rust network protocol 2635 and build 167781 on Windows is what V-SMP Charity Event runs. Steam updates your game for you, and the protocol has to match for you to join.
Is V-SMP Charity Event online, and how reliable is it?
The server is up at the moment: V-SMP Charity Event is online. Its reported uptime dates the last restart to about 2 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 27 September 2026.
Where is V-SMP Charity Event located?
Nothing about a region comes from V-SMP Charity Event. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 89.28.237.58:28015.
Does V-SMP Charity Event run smoothly?
The last 48 hours brought an average of 235 server fps and a floor of 227. The world held as many as 22,611 entities, buildings and deployables included. At its peak it held 3,122 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include V-SMP Charity Event?
These Rust Heatmap lists include V-SMP Charity Event: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.
What do the server tags on V-SMP Charity Event mean?
The game's server browser reads the tags V-SMP Charity Event publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join V-SMP Charity Event?
Enter client.connect 89.28.237.58:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.