BTF Playground V2.0
Online NA 89.28.237.30:28110 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 45% of all ranked servers, top 68% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:13 UTC24d ago | 1° | – | running | 0 |
| Thu 1 Oct, 07:52 UTC26d ago | 0° | – | 2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on BTF Playground V2.0?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on BTF Playground V2.0?
The only wipe on BTF Playground V2.0 is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 24 days 22 hours ago the server made the world it is on now. The tags list one wipe a month.
Population
How busy is BTF Playground V2.0?
BTF Playground V2.0 currently has 0 of its 50 slots filled. The average across the last seven days is 0 players; the peak reached 2. Its busiest point in the last 48 hours was 10:00 UTC, averaging 0 players.
How does BTF Playground V2.0 rank against other Rust servers?
Seven-day player hours place BTF Playground V2.0 at #10,005, in the top 45% of ranked servers; within North America it is #1,273.
Map and rules
Which map does BTF Playground V2.0 run?
The map on BTF Playground V2.0 is procedural, size 5,000 with seed 944313, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on BTF Playground V2.0?
The name BTF Playground V2.0 does not specify a gather rate. 10 players is the cap for groups. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does BTF Playground V2.0 run?
Rust network protocol 2635 and build 168909 is the build BTF Playground V2.0 runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is BTF Playground V2.0 online, and how reliable is it?
Right now BTF Playground V2.0 shows as online. Its reported uptime dates the last restart to about 4 days 21 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.
Where is BTF Playground V2.0 located?
The NA tag is how BTF Playground V2.0 lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 89.28.237.30:28110 is its address.
Does BTF Playground V2.0 run smoothly?
The last 48 hours brought an average of 5 server fps and a floor of 5. Entities peaked at 146,459, counting buildings, deployables and all the rest of the world. The highest memory use was 4,505 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include BTF Playground V2.0?
Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that BTF Playground V2.0 fits. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on BTF Playground V2.0 mean?
These are the tags BTF Playground V2.0 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts10 (Group limit): The team limit is 10; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join BTF Playground V2.0?
Press F1 in Rust to open the console, then enter client.connect 89.28.237.30:28110. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
