My Local Test
Offline 89.255.97.240:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 21:02 UTC19d ago | 1° | – | running | 0 |
| Mon 5 Oct, 22:46 UTC21d ago | 1° | – | 1.9 days | 0 |
| Sun 4 Oct, 12:35 UTC23d ago | 1° | – | 1.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on My Local Test?
At their busiest, its recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on My Local Test?
Wipes come at irregular times on My Local Test, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 19 days 22 hours ago.
Player counts
How busy is My Local Test?
My Local Test went quiet 12 days 17 hours ago and is offline right now.
How does My Local Test rank against other Rust servers?
Ranked #13,426 on seven-day player hours, My Local Test is in the top 62% of all ranked servers.
Settings and rules
Which map does My Local Test run?
The game generates the procedural map on My Local Test.
What are the rules and settings on My Local Test?
A gather rate is not given in the name My Local Test. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does My Local Test run?
Rust network protocol 2634 and build 166652 on Windows is what My Local Test runs. To join, your game must match the protocol; Steam handles the update.
Is My Local Test online, and how reliable is it?
Last seen 12 days 17 hours ago, My Local Test is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 2 October 2026.
Where is My Local Test located?
A region is not published for My Local Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 89.255.97.240:28015.
Tags
Which Rust Heatmap lists and filters include My Local Test?
The Rust Heatmap lists that My Local Test fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My Local Test mean?
These are the tags My Local Test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join My Local Test?
Press F1 in Rust to open the console, then enter client.connect 89.255.97.240:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.