TroubleChute
Offline 89.244.82.185:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TroubleChute?
The record of TroubleChute's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 24 days 3 hours ago the server made the world it is on now.
Population
How busy is TroubleChute?
Last seen 3 days ago, TroubleChute is offline at the moment. Averaged over the past week: 1 players, peaking at 1.
How does TroubleChute rank against other Rust servers?
Player hours over seven days put TroubleChute at #12,050, in the top 55% of ranked servers.
Rules and settings
Which map does TroubleChute run?
A procedural map, generated by the game, runs on TroubleChute.
What are the rules and settings on TroubleChute?
The name TroubleChute does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does TroubleChute run?
The build on TroubleChute is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TroubleChute online, and how reliable is it?
Last seen 3 days ago, TroubleChute is offline right now. It was up 0 of 48 hours across the last 2 full days, or 0% of the time. Rust Heatmap has had it on record since 24 October 2026.
Where is TroubleChute located?
No region is published by TroubleChute. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 89.244.82.185:28015.
Lists and filters
Which Rust Heatmap lists and filters include TroubleChute?
Modded Rust servers, by live population are the Rust Heatmap lists that TroubleChute fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on TroubleChute mean?
These are the tags TroubleChute publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Plugins run through Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join TroubleChute?
Enter client.connect 89.244.82.185:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.