Rust HeatmapInfrared · players
IR live Players65,070 Servers11,731 Warm3,342 Fresh wipes · 3h200 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–2° · slots

Build Lab Server

Offline 89.240.188.129:28015 checked 6d ago

moddedoxide
Sp1 · players now 0/ 2
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,290
rank
top 69%
8d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
76 / 999
165 / 999
32 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 36 on average
4 / 100
14 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 23 on average
10 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Build Lab Server?

The record of Build Lab Server's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 8 days 11 hours ago the server made the world it is on now.

Player counts

How busy is Build Lab Server?

The last time Build Lab Server was seen was 6 days 7 hours ago, and it is offline now. A seven-day average of 0 players.

How does Build Lab Server rank against other Rust servers?

The top 69% of ranked servers includes Build Lab Server, at #15,290 for player hours over the last seven days.

Map and rules

Which map does Build Lab Server run?

Build Lab Server runs a procedural map, which the game generates.

What are the rules and settings on Build Lab Server?

A gather rate is not given in the name Build Lab Server. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Build Lab Server run?

The build on Build Lab Server is Rust network protocol 2634 and build 167781, running on Windows. To join, your game must match the protocol; Steam handles the update.

Is Build Lab Server online, and how reliable is it?

Offline at the moment: Build Lab Server was last seen 6 days 7 hours ago. 41 of 168 hours up over the last 7 full days, which is 24%. Rust Heatmap has had it on record since 21 October 2026.

Where is Build Lab Server located?

No region is published by Build Lab Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 89.240.188.129:28015.

Lists and filters

Which Rust Heatmap lists and filters include Build Lab Server?

The Rust Heatmap lists that Build Lab Server fits are: Rust build servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.

What do the server tags on Build Lab Server mean?

The game's server browser reads the tags Build Lab Server publishes: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Build Lab Server?

Enter client.connect 89.240.188.129:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp2
Max players Slot count: 2.
ts8
Group limit The game default applies: 8 per team at most.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.