Rust HeatmapInfrared · players
IR live Players64,778 Servers11,681 Warm3,475 Fresh wipes · 3h118 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–500° · slots

[Rust.kz] Classic

Online EU 89.218.13.144:28015 checked 8m ago

weekly wipes vanillaoxide
Sp1 · players now 1/ 500
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 26°
Mon 12:00flare: a wipe in that hourWed 10:00
12
7-day average
peak 72
#844
rank
top 4% · #371 in EU
5d ago
last wipe
weekly schedule
1d 2h
next wipe
Thu 29 Oct, 14:28 UTC
UTC checked 8m ago

Li2Players

AveragePeak
01020304012:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Li3Server performance

025507510012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers, top 13% in EU. Ranked on player hours over the last seven days.

Bx1Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 14:28 UTC, in 1d 2h. Every Thursday at 14:28 UTC · high confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
49
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

1d 2h
Thu 29 Oct, 14:28 UTC
8d 7h
Thu 5 Nov, 19:00 UTC
FW
15d 2h
Thu 12 Nov, 14:28 UTC
22d 2h
Thu 19 Nov, 14:28 UTC
29d 2h
Thu 26 Nov, 14:28 UTC
36d 7h
Thu 3 Dec, 19:00 UTC
FW
43d 2h
Thu 10 Dec, 14:28 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 72, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:28 UTC5d ago 72 – running 3
Thu 15 Oct, 14:28 UTC12d ago 39 halved by day 3 7 days 10
Thu 8 Oct, 14:28 UTC19d ago 37 halved by day 4 7 days 10
Thu 1 Oct, 17:54 UTC FW26d ago 29 halved by day 4 6.9 days 3
Thu 24 Sep, 14:32 UTC33d ago 52 halved by day 4 7.1 days 5
Thu 17 Sep, 14:28 UTC40d ago 49 halved by day 4 7 days 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 540 on average
651 / 675
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 312 on average
42 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 311 on average
50 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
97 / 125
Rustafied.com - EU Main
EU · groups of 16+ · weekly · 231 on average
50 / 100
Magic Rust — Main | Kлaccикa x1 | Pyccкий
EU · groups of 100+ · 1x · weekly · 213 on average
81 / 120

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on [Rust.kz] Classic?

Its recent wipes drew an average peak of 49 players. 2 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 4 when it did not hold.

What is the wipe schedule on [Rust.kz] Classic?

The wipe rhythm on [Rust.kz] Classic is every Thursday at 14:28 UTC. Thursday 29 October at 14:28 UTC is when its next wipe is due. The world it runs now dates from 5 days 21 hours ago. The tags list a weekly wipe.

Player counts

How busy is [Rust.kz] Classic?

[Rust.kz] Classic currently has 1 of its 500 slots filled. The average across the last seven days is 12 players; the peak reached 72. Its busiest point in the last 48 hours was 12:00 UTC, averaging 25 players.

How does [Rust.kz] Classic rank against other Rust servers?

On player hours over the last seven days, [Rust.kz] Classic is #844 globally (top 4%) and #371 in Europe.

Settings and rules

Which map does [Rust.kz] Classic run?

A procedural map of size 3,650 with seed 1337, generated by the game, runs on [Rust.kz] Classic. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on [Rust.kz] Classic?

No gather rate appears in the name [Rust.kz] Classic. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Oxide plugins are in use. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does [Rust.kz] Classic run?

Rust network protocol 2635 and build 168909 on Linux is what [Rust.kz] Classic runs. To join, your game must match the protocol; Steam handles the update.

Is [Rust.kz] Classic online, and how reliable is it?

Right now [Rust.kz] Classic shows as online. Its reported uptime dates the last restart to about 5 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is [Rust.kz] Classic located?

With its EU tag, [Rust.kz] Classic lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. 89.218.13.144:28015 is its address.

Does [Rust.kz] Classic run smoothly?

Average server fps over the last 48 hours was 93; it never dropped below 71. Entities peaked at 101,579, counting buildings, deployables and all the rest of the world. The highest memory use was 3,366 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include [Rust.kz] Classic?

Best Rust community servers, EU Rust servers, busiest first and Vanilla Rust servers, busiest first are the Rust Heatmap lists that [Rust.kz] Classic fits. Filtering the list by Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 10+ on average brings it up.

What do the server tags on [Rust.kz] Classic mean?

The game's server browser reads the tags [Rust.kz] Classic publishes: gmvanilla (Game mode): Survival in vanilla form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.

Who runs [Rust.kz] Classic?

1 other server we track publishes a rust.kz hostname alongside [Rust.kz] Classic, so one operator most likely runs them all.

Connect

How do I join [Rust.kz] Classic?

Press F1 in Rust to open the console, then enter client.connect 89.218.13.144:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://discord.com/invite/STJwd78hZz.

KeyServer tags

what each one means

Published as mp500,ptrak,$r?,v2635,^w,^v,EU,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode Survival in vanilla form.
mp500
Max players This server has 500 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly It wipes once a week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.