Rust HeatmapInfrared · players
IR live Players74,292 Servers11,842 Warm3,699 Fresh wipes · 3h224 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–75° · slots

Tubetown Spooky Rust

Online NA 89.213.214.5:28020 checked 7m ago

monthly wipes moddedcarbonpve
Sp1 · players now 1/ 75
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 14:00flare: a wipe in that hourThu 12:00
0
7-day average
peak 2
#5,952
rank
top 27% · #972 in NA
26d ago
last wipe
monthly schedule
7d 5h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 7m ago

Li2Players

AveragePeak
00.250.50.75114:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Li3Server performance

02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers, top 52% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

7
wipe-day peak
players, last three wipes

Coming wipes

7d 5h
Thu 5 Nov, 19:00 UTC
FW
35d 5h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 19:45 UTC26d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 49 on average
27 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
19 / 200
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
NA · no group limit · 1x · monthly · 35 on average
60 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
8 / 100
[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
NA · groups of 20+ · monthly · 24 on average
7 / 150
US | For all Mankind PVE | No Raiding/Killing/Stealing
NA · groups of 8+ · monthly · 12 on average
8 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Tubetown Spooky Rust?

The average peak across its recent wipes is 7 players. The crowd on the latest wipe reached its peak 23 hours in.

What is the wipe schedule on Tubetown Spooky Rust?

The only wipe on Tubetown Spooky Rust is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world it runs now dates from 26 days 18 hours ago. A monthly wipe is what its tags declare.

Population

How busy is Tubetown Spooky Rust?

Of 75 slots on Tubetown Spooky Rust, 1 are in use right now. Averaged over the past week: 0 players, peaking at 2. Look at 00:00 UTC for the last 48 hours: that hour averaged 1 players.

How does Tubetown Spooky Rust rank against other Rust servers?

On player hours over the last seven days, Tubetown Spooky Rust is #5,952 globally (top 27%) and #972 in North America.

Settings and rules

Which map does Tubetown Spooky Rust run?

Tubetown Spooky Rust runs a procedural map of size 4,096 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on Tubetown Spooky Rust?

The name Tubetown Spooky Rust does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs pve, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does Tubetown Spooky Rust run?

The build on Tubetown Spooky Rust is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must match the protocol; Steam handles the update.

Is Tubetown Spooky Rust online, and how reliable is it?

Online now: Tubetown Spooky Rust. Its reported uptime dates the last restart to about 1 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.

Where is Tubetown Spooky Rust located?

The NA tag is how Tubetown Spooky Rust lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 89.213.214.5:28020.

Does Tubetown Spooky Rust run smoothly?

It averaged 20 server fps over the last 48 hours, with a low of 5. Entities peaked at 90,198, counting buildings, deployables and all the rest of the world. The highest memory use was 3,072 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include Tubetown Spooky Rust?

The Rust Heatmap lists that Tubetown Spooky Rust fits are: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Tubetown Spooky Rust mean?

gmrust (Game mode): Survival in the standard Rust form; mp75 (Max players): Slot count: 75; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): PvE: the danger is the world, not other players; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon; NA (North America): The server browser lists it under North America are the tags Tubetown Spooky Rust publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Tubetown Spooky Rust?

Press F1 in Rust to open the console, then enter client.connect 89.213.214.5:28020. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://cdn2.mapstr.gg/a9b24501/Dark_Ages_v.1.2.4.map.

KeyServer tags

what each one means

Published as mp75,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp75
Max players Slot count: 75.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Gameplay

^p
PvE PvE: the danger is the world, not other players.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.