My test
Offline 89.208.22.43:28015 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on My test?
Its rhythm cannot yet be told: too few of My test's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 18 days 12 hours ago.
Population
How busy is My test?
My test went quiet 15 days ago and is offline right now.
How does My test rank against other Rust servers?
Player hours over seven days put My test at #15,299, in the top 71% of ranked servers.
Map and rules
Which map does My test run?
My test runs a procedural map, which the game generates.
What are the rules and settings on My test?
The name My test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does My test run?
Rust network protocol 2634 and build 167398 on Windows is what My test runs. To join, your game must match the protocol; Steam handles the update.
Is My test online, and how reliable is it?
Offline at the moment: My test was last seen 15 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 October 2026.
Where is My test located?
A region is not published for My test. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 89.208.22.43:28015.
Lists and filters
Which Rust Heatmap lists and filters include My test?
Modded Rust servers, by live population are the Rust Heatmap lists that My test fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on My test mean?
These are the tags My test publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join My test?
To join by console, open it with F1 in Rust and enter client.connect 89.208.22.43:28015. Or press Launch Rust on this page, which connects you through Steam.