My test
Offline 89.208.22.43:28015 checked 15d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 07:24 UTC17d ago | 1° | – | running | 0 |
| Sun 4 Oct, 20:30 UTC23d ago | 0° | – | 5.5 days | 0 |
| Mon 14 Sep, 09:59 UTC43d ago | 0° | – | 20.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on My test?
The average peak across its recent wipes is 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on My test?
Wipes come at irregular times on My test, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 17 days 18 hours ago the server made the world it is on now.
Player counts
How busy is My test?
Last seen 15 days 3 hours ago, My test is offline at the moment.
How does My test rank against other Rust servers?
Player hours over seven days put My test at #15,443, in the top 71% of ranked servers.
Map and rules
Which map does My test run?
The game generates the procedural map on My test.
What are the rules and settings on My test?
The name My test does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does My test run?
Rust network protocol 2634 and build 167398 on Windows is what My test runs. To join, your game must match the protocol; Steam handles the update.
Is My test online, and how reliable is it?
My test is down just now; the last sighting was 15 days 3 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is My test located?
Nothing about a region comes from My test. Rust Heatmap shows the location a server states. It does not look up the machine's location. 89.208.22.43:28015 is its address.
Tags
Which Rust Heatmap lists and filters include My test?
Modded Rust servers, by live population are the Rust Heatmap lists that My test fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on My test mean?
These are the tags My test publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join My test?
Enter client.connect 89.208.22.43:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.