Gamed!de SNF
Online 89.163.193.54:28015 checked 1h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:17 UTC26d ago | 3° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Gamed!de SNF?
The average peak across its recent wipes is 3 players. 34 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Gamed!de SNF?
Gamed!de SNF has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 26 days 15 hours ago.
Player counts
How busy is Gamed!de SNF?
The current population of Gamed!de SNF is 0, against 10 slots. A seven-day average of 0 players, with a peak of 4.
How does Gamed!de SNF rank against other Rust servers?
The top 21% of ranked servers includes Gamed!de SNF, at #4,645 for player hours over the last seven days.
Map and rules
Which map does Gamed!de SNF run?
The map on Gamed!de SNF is procedural, size 4,500 with seed 6738, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Gamed!de SNF?
The name Gamed!de SNF does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Gamed!de SNF run?
The build on Gamed!de SNF is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Gamed!de SNF online, and how reliable is it?
Online now: Gamed!de SNF. About 12 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Gamed!de SNF located?
Nothing about a region comes from Gamed!de SNF. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 89.163.193.54:28015.
Does Gamed!de SNF run smoothly?
Average server fps over the last 48 hours was 29; it never dropped below 2. The world held as many as 118,442 entities, buildings and deployables included. Memory use reached 4,485 MB at most. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include Gamed!de SNF?
These Rust Heatmap lists include Gamed!de SNF: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Gamed!de SNF mean?
These are the tags Gamed!de SNF publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Gamed!de SNF?
To join by console, open it with F1 in Rust and enter client.connect 89.163.193.54:28015. Or press Launch Rust on this page, which connects you through Steam.