[WILDCORE] EU 2X | TEST | WEEKLY
Offline EU 89.149.199.121:28015 checked 13d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU, and #519 of the trio servers (top 82%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Tuesday 27 October, 21:24 UTC, in 4h. Weekly: 7 days after its last wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on [WILDCORE] EU 2X | TEST | WEEKLY?
Drawn from weekly: 7 days after its last wipe, the next wipe on [WILDCORE] EU 2X | TEST | WEEKLY is an estimate. Due on Tuesday 27 October at 21:24 UTC: the next wipe. The world it runs now dates from 13 days 19 hours ago. Its tags carry a weekly wipe schedule.
Population
How busy is [WILDCORE] EU 2X | TEST | WEEKLY?
[WILDCORE] EU 2X | TEST | WEEKLY went quiet 13 days 18 hours ago and is offline right now.
How does [WILDCORE] EU 2X | TEST | WEEKLY rank against other Rust servers?
On player hours over the last seven days, [WILDCORE] EU 2X | TEST | WEEKLY is #15,255 globally (top 71%) and #2,565 in Europe. Ranked against other trio servers, it comes in at #519.
Map and rules
Which map does [WILDCORE] EU 2X | TEST | WEEKLY run?
A procedural map, generated by the game, runs on [WILDCORE] EU 2X | TEST | WEEKLY.
What are the rules and settings on [WILDCORE] EU 2X | TEST | WEEKLY?
2x gather is what [WILDCORE] EU 2X | TEST | WEEKLY advertises in its name. A group can have at most 3 players (trio). The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does [WILDCORE] EU 2X | TEST | WEEKLY run?
Rust network protocol 2634 and build 167781 on Linux is what [WILDCORE] EU 2X | TEST | WEEKLY runs. Steam updates your game for you, and the protocol has to match for you to join.
Is [WILDCORE] EU 2X | TEST | WEEKLY online, and how reliable is it?
Offline at the moment: [WILDCORE] EU 2X | TEST | WEEKLY was last seen 13 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 October 2026.
Where is [WILDCORE] EU 2X | TEST | WEEKLY located?
The EU tag is how [WILDCORE] EU 2X | TEST | WEEKLY lists itself in Europe. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 89.149.199.121:28015.
Tags
Which Rust Heatmap lists and filters include [WILDCORE] EU 2X | TEST | WEEKLY?
Trio Rust servers, 2x Rust servers, EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that [WILDCORE] EU 2X | TEST | WEEKLY fits. These are the filters that return it on the list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.
What do the server tags on [WILDCORE] EU 2X | TEST | WEEKLY mean?
These are the tags [WILDCORE] EU 2X | TEST | WEEKLY publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp2 (Max players): The slot count is 2; ts3 (Group limit): The team limit is 3; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join [WILDCORE] EU 2X | TEST | WEEKLY?
Enter client.connect 89.149.199.121:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.