Test Server 2026
Offline 89.134.26.234:28015 checked 4d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:10 UTC5d ago | 1° | – | running | 1 |
| Mon 12 Oct, 20:18 UTC16d ago | 1° | held half | 10.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Test Server 2026?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Test Server 2026?
The record of Test Server 2026's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 5 days 21 hours ago the server made the world it is on now.
Player counts
How busy is Test Server 2026?
Last seen 4 days 20 hours ago, Test Server 2026 is offline at the moment. Averaged over the past week: 0 players, peaking at 1.
How does Test Server 2026 rank against other Rust servers?
Ranked #11,070 on seven-day player hours, Test Server 2026 is in the top 50% of all ranked servers.
Settings and rules
Which map does Test Server 2026 run?
Test Server 2026 runs a procedural map, which the game generates.
What are the rules and settings on Test Server 2026?
The name Test Server 2026 does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Test Server 2026 run?
The build on Test Server 2026 is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Test Server 2026 online, and how reliable is it?
Last seen 4 days 20 hours ago, Test Server 2026 is offline right now. It was up 26 of 168 hours across the last 7 full days, or 15% of the time. Rust Heatmap has had it on record since 12 October 2026.
Where is Test Server 2026 located?
Nothing about a region comes from Test Server 2026. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 89.134.26.234:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Test Server 2026?
The Rust Heatmap lists that Test Server 2026 fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Test Server 2026 mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Test Server 2026 publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Test Server 2026?
Press F1 in Rust to open the console, then enter client.connect 89.134.26.234:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.