TestServ12
Offline 89.125.214.42:28015 checked 28d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on TestServ12?
The record of TestServ12's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 28 days 19 hours ago.
Player counts
How busy is TestServ12?
TestServ12 went quiet 28 days 12 hours ago and is offline right now.
How does TestServ12 rank against other Rust servers?
Player hours over seven days put TestServ12 at #14,336, in the top 60% of ranked servers.
Rules and settings
Which map does TestServ12 run?
TestServ12 runs a procedural map of size 1,000 with seed 352165132, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on TestServ12?
No gather rate appears in the name TestServ12. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does TestServ12 run?
Rust network protocol 2633 and build 165217 is the build TestServ12 runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is TestServ12 online, and how reliable is it?
Offline at the moment: TestServ12 was last seen 28 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 30 September 2026.
Where is TestServ12 located?
No region is published by TestServ12. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 89.125.214.42:28015.
Tags
Which Rust Heatmap lists and filters include TestServ12?
These Rust Heatmap lists include TestServ12: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TestServ12 mean?
These are the tags TestServ12 publishes for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join TestServ12?
Press F1 in Rust to open the console, then enter client.connect 89.125.214.42:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.