Kachniste TEST
Offline 89.111.119.51:28015 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 19:06 UTC32d ago | 1° | – | running | 0 |
| Fri 25 Sep, 23:24 UTC32d ago | 1° | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Kachniste TEST?
Its recent wipes drew an average peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Kachniste TEST?
Kachniste TEST has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 32 days 4 hours ago.
Player counts
How busy is Kachniste TEST?
Last seen 29 days 23 hours ago, Kachniste TEST is offline at the moment.
How does Kachniste TEST rank against other Rust servers?
Ranked #14,560 on seven-day player hours, Kachniste TEST is in the top 61% of all ranked servers.
Rules and settings
Which map does Kachniste TEST run?
Kachniste TEST runs a procedural map, which the game generates.
What are the rules and settings on Kachniste TEST?
A gather rate is not given in the name Kachniste TEST. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does Kachniste TEST run?
The build on Kachniste TEST is Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Kachniste TEST online, and how reliable is it?
Kachniste TEST is down just now; the last sighting was 29 days 23 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 24 September 2026.
Where is Kachniste TEST located?
No region is published by Kachniste TEST. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 89.111.119.51:28015.
Tags
Which Rust Heatmap lists and filters include Kachniste TEST?
Modded Rust servers, by live population are the Rust Heatmap lists that Kachniste TEST fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Kachniste TEST mean?
gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): Build 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags Kachniste TEST publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Kachniste TEST?
To join by console, open it with F1 in Rust and enter client.connect 89.111.119.51:28015. Or press Launch Rust on this page, which connects you through Steam.