My Dev & Sandbox Server
Offline 89.110.125.116:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Dev & Sandbox Server?
Its rhythm cannot yet be told: too few of My Dev & Sandbox Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 12 days 15 hours ago.
Population
How busy is My Dev & Sandbox Server?
My Dev & Sandbox Server went quiet 12 days 14 hours ago and is offline right now.
How does My Dev & Sandbox Server rank against other Rust servers?
The top 60% of ranked servers includes My Dev & Sandbox Server, at #12,967 for player hours over the last seven days.
Rules and settings
Which map does My Dev & Sandbox Server run?
The game generates the procedural map on My Dev & Sandbox Server.
What are the rules and settings on My Dev & Sandbox Server?
No gather rate appears in the name My Dev & Sandbox Server. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does My Dev & Sandbox Server run?
Rust network protocol 2634 and build 167781 on Windows is what My Dev & Sandbox Server runs. Steam updates your game for you, and the protocol has to match for you to join.
Is My Dev & Sandbox Server online, and how reliable is it?
Offline at the moment: My Dev & Sandbox Server was last seen 12 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 16 October 2026.
Where is My Dev & Sandbox Server located?
A region is not published for My Dev & Sandbox Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 89.110.125.116:28015.
Tags
Which Rust Heatmap lists and filters include My Dev & Sandbox Server?
Rust build servers and Modded Rust servers, by live population are the Rust Heatmap lists that My Dev & Sandbox Server fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on My Dev & Sandbox Server mean?
The game's server browser reads the tags My Dev & Sandbox Server publishes: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join My Dev & Sandbox Server?
Press F1 in Rust to open the console, then enter client.connect 89.110.125.116:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.