Rust HeatmapInfrared · players
IR live Players58,600 Servers11,758 Warm3,466 Fresh wipes · 3h133 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Server_210_DevBlog

Offline 89.105.199.147:28015 checked 5d ago

modded
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
1
7-day average
peak 1
#10,084
rank
top 45%
6d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 5d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
67 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
68 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
60 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
10 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Server_210_DevBlog?

Server_210_DevBlog has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 6 days 7 hours ago.

Player counts

How busy is Server_210_DevBlog?

Server_210_DevBlog went quiet 5 days 2 hours ago and is offline right now. Averaged over the past week: 1 players, peaking at 1.

How does Server_210_DevBlog rank against other Rust servers?

Ranked #10,084 on seven-day player hours, Server_210_DevBlog is in the top 45% of all ranked servers.

Rules and settings

Which map does Server_210_DevBlog run?

Server_210_DevBlog runs a procedural map, which the game generates.

What are the rules and settings on Server_210_DevBlog?

A gather rate is not given in the name Server_210_DevBlog. No group limit is published. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. VAC is off, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Server_210_DevBlog run?

The build on Server_210_DevBlog is Rust network protocol 2201, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Server_210_DevBlog online, and how reliable is it?

Server_210_DevBlog is down just now; the last sighting was 5 days 2 hours ago. It was up 2 of 120 hours across the last 5 full days, or 2% of the time. The first record of it on Rust Heatmap is 22 October 2026.

Where is Server_210_DevBlog located?

No region is published by Server_210_DevBlog. Rust Heatmap shows the location a server states. It does not look up the machine's location. 89.105.199.147:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Server_210_DevBlog?

The Rust Heatmap lists that Server_210_DevBlog fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Last wipe: In the last week.

What do the server tags on Server_210_DevBlog mean?

These are the tags Server_210_DevBlog publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; v2201 (Protocol): To join, run the same version: game protocol 2201; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Settings or plugins alter the game, which puts it under Modded; hd910d3d2 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Server_210_DevBlog?

Press F1 in Rust to open the console, then enter client.connect 89.105.199.147:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,v2201,hd910d3d2,stok,gmrust,oxide,modded

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
v2201
Protocol To join, run the same version: game protocol 2201.

Mods and access

oxide
Oxide Oxide (uMod) provides the plugin framework here.
modded
Modded Settings or plugins alter the game, which puts it under Modded.

Other

hd910d3d2
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.
stok
Custom tag A plugin or the owner added this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.