Server_210_DevBlog
Offline 89.105.199.147:28015 checked 5d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Server_210_DevBlog?
Server_210_DevBlog has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 6 days 7 hours ago.
Player counts
How busy is Server_210_DevBlog?
Server_210_DevBlog went quiet 5 days 2 hours ago and is offline right now. Averaged over the past week: 1 players, peaking at 1.
How does Server_210_DevBlog rank against other Rust servers?
Ranked #10,084 on seven-day player hours, Server_210_DevBlog is in the top 45% of all ranked servers.
Rules and settings
Which map does Server_210_DevBlog run?
Server_210_DevBlog runs a procedural map, which the game generates.
What are the rules and settings on Server_210_DevBlog?
A gather rate is not given in the name Server_210_DevBlog. No group limit is published. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. VAC is off, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Server_210_DevBlog run?
The build on Server_210_DevBlog is Rust network protocol 2201, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Server_210_DevBlog online, and how reliable is it?
Server_210_DevBlog is down just now; the last sighting was 5 days 2 hours ago. It was up 2 of 120 hours across the last 5 full days, or 2% of the time. The first record of it on Rust Heatmap is 22 October 2026.
Where is Server_210_DevBlog located?
No region is published by Server_210_DevBlog. Rust Heatmap shows the location a server states. It does not look up the machine's location. 89.105.199.147:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Server_210_DevBlog?
The Rust Heatmap lists that Server_210_DevBlog fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Last wipe: In the last week.
What do the server tags on Server_210_DevBlog mean?
These are the tags Server_210_DevBlog publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; v2201 (Protocol): To join, run the same version: game protocol 2201; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): Settings or plugins alter the game, which puts it under Modded; hd910d3d2 (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one; stok (Custom tag): A plugin or the owner added this tag; it is not a standard Rust one. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Server_210_DevBlog?
Press F1 in Rust to open the console, then enter client.connect 89.105.199.147:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.