RaidWindow Dev Server
Offline 89.1.178.155:28015 checked 36d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on RaidWindow Dev Server?
The record of RaidWindow Dev Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 36 days 4 hours ago the server made the world it is on now.
Population
How busy is RaidWindow Dev Server?
Last seen 36 days 3 hours ago, RaidWindow Dev Server is offline at the moment.
How does RaidWindow Dev Server rank against other Rust servers?
Player hours over seven days put RaidWindow Dev Server at #13,780, in the top 60% of ranked servers.
Rules and settings
Which map does RaidWindow Dev Server run?
RaidWindow Dev Server runs a procedural map, which the game generates.
What are the rules and settings on RaidWindow Dev Server?
A gather rate is not given in the name RaidWindow Dev Server. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does RaidWindow Dev Server run?
The build on RaidWindow Dev Server is Rust network protocol 2633 and build 165217, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RaidWindow Dev Server online, and how reliable is it?
Offline at the moment: RaidWindow Dev Server was last seen 36 days 3 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 22 September 2026.
Where is RaidWindow Dev Server located?
A region is not published for RaidWindow Dev Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 89.1.178.155:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include RaidWindow Dev Server?
These Rust Heatmap lists include RaidWindow Dev Server: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on RaidWindow Dev Server mean?
These are the tags RaidWindow Dev Server publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): This build is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join RaidWindow Dev Server?
To join by console, open it with F1 in Rust and enter client.connect 89.1.178.155:28015. Or press Launch Rust on this page, which connects you through Steam.