IWGamin - Test (Closed)
Offline 88.95.199.55:28015 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on IWGamin - Test (Closed)?
The record of IWGamin - Test (Closed)'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 30 days 17 hours ago the server made the world it is on now.
Population
How busy is IWGamin - Test (Closed)?
Last seen 22 days 6 hours ago, IWGamin - Test (Closed) is offline at the moment.
How does IWGamin - Test (Closed) rank against other Rust servers?
Player hours over seven days put IWGamin - Test (Closed) at #15,964, in the top 71% of ranked servers.
Map and rules
Which map does IWGamin - Test (Closed) run?
IWGamin - Test (Closed) runs a procedural map of size 3,500 with seed 12345, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on IWGamin - Test (Closed)?
A gather rate is not given in the name IWGamin - Test (Closed). Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server calls itself vanilla, which means: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does IWGamin - Test (Closed) run?
The build on IWGamin - Test (Closed) is Rust network protocol 2633 and build 165217, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is IWGamin - Test (Closed) online, and how reliable is it?
IWGamin - Test (Closed) is down just now; the last sighting was 22 days 6 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 1 October 2026.
Where is IWGamin - Test (Closed) located?
No region is published by IWGamin - Test (Closed). A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 88.95.199.55:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include IWGamin - Test (Closed)?
These Rust Heatmap lists include IWGamin - Test (Closed): Modded Rust servers, by live population. Filtering the list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on IWGamin - Test (Closed) mean?
gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): This server has 100 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): This build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags IWGamin - Test (Closed) publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join IWGamin - Test (Closed)?
Press F1 in Rust to open the console, then enter client.connect 88.95.199.55:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.