SnD Test
Online 88.198.59.60:25574 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 18 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:29 UTC28d ago | 2° | – | running | 0 |
| Fri 25 Sep, 06:48 UTC34d ago | 2° | held half | 6.8 days | 0 |
| Sun 13 Sep, 18:16 UTC46d ago | 1° | halved by day 2 | 11.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on SnD Test?
At their busiest, its recent wipes averaged 2 players. 18 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 50% of its recent wipes. By day 2 it was below half in the wipes that did not hold.
What is the wipe schedule on SnD Test?
No next wipe can be predicted: SnD Test wipes when it chooses, at irregular times. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 28 days 3 hours ago.
Population
How busy is SnD Test?
The current population of SnD Test is 0, against 40 slots. Averaged over the past week: 0 players.
How does SnD Test rank against other Rust servers?
Player hours over seven days put SnD Test at #15,270, in the top 69% of ranked servers.
Map and rules
Which map does SnD Test run?
The map on SnD Test is procedural, size 3,000 with seed 1, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on SnD Test?
The name SnD Test does not specify a gather rate. The group limit is 50 players. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does SnD Test run?
The build on SnD Test is Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is SnD Test online, and how reliable is it?
The server is up at the moment: SnD Test is online. Its reported uptime dates the last restart to about 2 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.
Where is SnD Test located?
A region is not published for SnD Test. Rust Heatmap shows the location a server states. It does not look up the machine's location. 88.198.59.60:25574 is its address.
Does SnD Test run smoothly?
Average server fps over the last 48 hours was 116; it never dropped below 6. The world held as many as 48,417 entities, buildings and deployables included. At its peak it held 2,104 MB of memory. Players feel lag when fps falls and the entity count climbs.
Tags
Which Rust Heatmap lists and filters include SnD Test?
These Rust Heatmap lists include SnD Test: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on SnD Test mean?
These are the tags SnD Test publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp40 (Max players): The slot count is 40; ts50 (Group limit): Teams cap at 50; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join SnD Test?
Enter client.connect 88.198.59.60:25574 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.