Rust HeatmapInfrared · players
IR live Players54,903 Servers11,682 Warm3,147 Fresh wipes · 3h122 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–36° · slots

[EU] Nini's Build Server

Online EU · eu1 88.198.5.59:28015 checked 9m ago

moddedcarbonpve
Sp1 · players now 1/ 36
3% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Wed 02:00flare: a wipe in that hourFri 00:00
0
7-day average
peak 2
#7,601
rank
top 34% · #2057 in EU
resets
no wipes
7 new worlds this week: a reset every few hours, not a wipe schedule
–
next wipe
resets, no wipes
UTC checked 9m ago

Li2Players

AveragePeak
00.511.5202:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Li3Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.

Bx2World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 04:03 UTC21h ago – – – 0
Wed 28 Oct, 04:03 UTC1d ago – – – 0
Tue 27 Oct, 04:03 UTC2d ago – – – 0
Mon 26 Oct, 04:03 UTC3d ago – – – 0
Sun 25 Oct, 04:03 UTC4d ago – – – 0
Sat 24 Oct, 03:03 UTC5d ago – – – 0
Fri 23 Oct, 03:03 UTC6d ago – – – 0
Thu 22 Oct, 03:03 UTC7d ago – – – 0
Wed 21 Oct, 03:03 UTC8d ago – – – 0
Tue 20 Oct, 03:03 UTC9d ago – – – 0

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ МЕДВЕДЬ|PvE|X1-X5|Судный день
EU · groups of 15+ · 1x · biweekly · 2 on average
2 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on [EU] Nini's Build Server?

[EU] Nini's Build Server has no wipe schedule: it starts a fresh world every few hours, and these are resets, not wipes.

Population

How busy is [EU] Nini's Build Server?

[EU] Nini's Build Server currently has 1 of its 36 slots filled. The average across the last seven days is 0 players; the peak reached 2. Look at 21:00 UTC for the last 48 hours: that hour averaged 1 players.

How does [EU] Nini's Build Server rank against other Rust servers?

Top 34% of ranked servers and #2,057 in Europe: that is [EU] Nini's Build Server at #7,601 for player hours over seven days.

Rules and settings

Which map does [EU] Nini's Build Server run?

The map on [EU] Nini's Build Server is procedural, size 6,000 with seed 956717428, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on [EU] Nini's Build Server?

A gather rate is not given in the name [EU] Nini's Build Server. Groups can contain up to 8 players, the default in the game. The server runs build & creative, no gathering; sandbox building. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does [EU] Nini's Build Server run?

Rust network protocol 2635 and build 168909 is the build [EU] Nini's Build Server runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is [EU] Nini's Build Server online, and how reliable is it?

Right now [EU] Nini's Build Server shows as online. Its reported uptime dates the last restart to about 2 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is [EU] Nini's Build Server located?

The EU tag places [EU] Nini's Build Server in Europe, and eu1 is its region code. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 88.198.5.59:28015.

Does [EU] Nini's Build Server run smoothly?

It averaged 240 server fps over the last 48 hours, with a low of 229. The world held as many as 29,903 entities, buildings and deployables included. Memory use reached 3,124 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include [EU] Nini's Build Server?

The Rust Heatmap lists that [EU] Nini's Build Server fits are: Rust build servers, Rust servers tagged creative, EU Rust servers, busiest first, Modded Rust servers, by live population and Best Rust PvE servers. Filtering the list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours brings it up.

What do the server tags on [EU] Nini's Build Server mean?

gmvanilla (Game mode): This is vanilla survival; mp36 (Max players): The slot count is 36; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $reu1 (Region code): Region code: eu1; ^p (PvE): No player fighting here: the world is the danger; ^c (Creative): Build what you like with no gathering, in this creative sandbox; ^k (Build server): Practise base building and design; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Plugins run through Carbon; EU (Europe): In the server browser it sits under Europe are the tags [EU] Nini's Build Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join [EU] Nini's Build Server?

Enter client.connect 88.198.5.59:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. The server's site sits at https://discord.com/invite/pYUefmpP5j.

KeyServer tags

what each one means

Published as mp36,ptrak,$reu1,v2635,^z,^y,^p,^c,^k,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp36
Max players The slot count is 36.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$reu1
Region code Region code: eu1.

Gameplay

^p
PvE No player fighting here: the world is the danger.
^c
Creative Build what you like with no gathering, in this creative sandbox.
^k
Build server Practise base building and design.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon Plugins run through Carbon.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.