Development Server
Offline 88.187.251.142:28015 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Development Server?
The record of Development Server's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 27 days 14 hours ago the server made the world it is on now.
Population
How busy is Development Server?
Development Server went quiet 27 days 13 hours ago and is offline right now.
How does Development Server rank against other Rust servers?
Ranked #16,413 on seven-day player hours, Development Server is in the top 69% of all ranked servers.
Map and rules
Which map does Development Server run?
Development Server runs a procedural map, which the game generates.
What are the rules and settings on Development Server?
The name Development Server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Development Server run?
Rust network protocol 2633 and build 165217 is the build Development Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Development Server online, and how reliable is it?
Last seen 27 days 13 hours ago, Development Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 1 October 2026.
Where is Development Server located?
A region is not published for Development Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 88.187.251.142:28015.
Lists and filters
Which Rust Heatmap lists and filters include Development Server?
The Rust Heatmap lists that Development Server fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Development Server mean?
The game's server browser reads the tags Development Server publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Development Server?
Press F1 in Rust to open the console, then enter client.connect 88.187.251.142:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.