A Rust Server
Offline 88.147.254.226:29015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 17:09 UTC11d ago | 1° | – | running | 0 |
| Wed 14 Oct, 17:56 UTC14d ago | 0° | – | 3 days | 0 |
| Wed 14 Oct, 04:21 UTC15d ago | 0° | – | 0.6 days | 0 |
| Sun 11 Oct, 12:22 UTC17d ago | 0° | – | 2.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on A Rust Server?
At their busiest, its recent wipes averaged 0 players. 2 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on A Rust Server?
Wipes come at irregular times on A Rust Server, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 11 days 14 hours ago.
Player counts
How busy is A Rust Server?
A Rust Server went quiet 11 days 13 hours ago and is offline right now.
How does A Rust Server rank against other Rust servers?
Player hours over seven days put A Rust Server at #15,280, in the top 70% of ranked servers.
Settings and rules
Which map does A Rust Server run?
A procedural map of size 1,800 with seed 1234567, generated by the game, runs on A Rust Server. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on A Rust Server?
The name A Rust Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does A Rust Server run?
Rust network protocol 2634 and build 167781 on Linux is what A Rust Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is A Rust Server online, and how reliable is it?
Last seen 11 days 13 hours ago, A Rust Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is A Rust Server located?
No region is published by A Rust Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 88.147.254.226:29015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include A Rust Server?
Modded Rust servers, by live population are the Rust Heatmap lists that A Rust Server fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on A Rust Server mean?
gmrust (Game mode): Rust survival, standard rules; mp200 (Max players): Slot count: 200; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags A Rust Server publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join A Rust Server?
Enter client.connect 88.147.254.226:29015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
