nameserver
Offline 87.95.174.15:28015 checked 37d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on nameserver?
The record of nameserver's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 494 days 13 hours ago.
Player counts
How busy is nameserver?
nameserver went quiet 37 days 22 hours ago and is offline right now.
How does nameserver rank against other Rust servers?
Player hours over seven days put nameserver at #15,498, in the top – of ranked servers.
Map and rules
Which map does nameserver run?
A procedural map, generated by the game, runs on nameserver.
What are the rules and settings on nameserver?
The name nameserver does not specify a gather rate. A group limit is not made public. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does nameserver run?
Rust network protocol 2590 and build 123128 is the build nameserver runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is nameserver online, and how reliable is it?
Offline at the moment: nameserver was last seen 37 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 20 September 2026.
Where is nameserver located?
No region comes from nameserver, which has the region code eu2. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 87.95.174.15:28015.
Lists and filters
Which Rust Heatmap lists and filters include nameserver?
Modded Rust servers, by live population are the Rust Heatmap lists that nameserver fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
What do the server tags on nameserver mean?
The game's server browser reads the tags nameserver publishes: gmrust (Game mode): Survival in the standard Rust form; mp15 (Max players): This server has 15 slots; v2590 (Protocol): The server runs game protocol 2590, so your game has to match it; cs123128 (Build): This build is 123128; ptrak (Networking): The network layer is RakNet, the game's standard one; $reu2 (Region code): The region code for this server is eu2; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join nameserver?
To join by console, open it with F1 in Rust and enter client.connect 87.95.174.15:28015. Or press Launch Rust on this page, which connects you through Steam.