Rust HeatmapInfrared · players
IR live Players52,840 Servers11,737 Warm3,354 Fresh wipes · 3h124 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels

Online 87.52.104.223:30000 checked 12m ago

monthly wipes moddedoxidepve
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Tue 00:00flare: a wipe in that hourWed 22:00
0
7-day average
peak 3
#5,508
rank
top 25%
27d ago
last wipe
monthly schedule
7d 19h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeak
00.511.5200:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Li3Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

7d 19h
Thu 5 Nov, 19:00 UTC
FW
35d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 21 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
62 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 51 on average
60 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
37 / 200
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 35 on average
17 / 200
[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼
EA · groups of 8+ · monthly · 35 on average
16 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
45 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

Its recent wipes drew an average peak of 2 players. 21 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

Once a month, with the force wipe, InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 27 days 5 hours ago. The tags list one wipe a month.

Player counts

How busy is InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

Of 50 slots on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels, 0 are in use right now. Averaged over the past week: 0 players, peaking at 3. Look at 16:00 UTC for the last 48 hours: that hour averaged 2 players.

How does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels rank against other Rust servers?

Player hours over seven days put InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels at #5,508, in the top 25% of ranked servers.

Settings and rules

Which map does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels run?

The map on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels is procedural, size 4,250 with seed 1905085736, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

The name InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs pve, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels run?

Rust network protocol 2635 and build 168909 is the build InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels online, and how reliable is it?

Right now InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels shows as online. About 19 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels located?

A region is not published for InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 87.52.104.223:30000.

Does InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels run smoothly?

It averaged 27 server fps over the last 48 hours, with a low of 8. Entities peaked at 140,802, counting buildings, deployables and all the rest of the world. Memory use reached 4,480 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

Rust servers with zombies in the name, Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels fits. These are the filters that return it on the list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptsw (Networking): Traffic goes over the network layer 'sw'; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join InfinityNet.dk|PvE|Events|Zombies|Wipe Purge|Levels?

To join by console, open it with F1 in Rust and enter client.connect 87.52.104.223:30000. Or press Launch Rust on this page, which connects you through Steam. You can find it online at https://infinitynet.dk/.

KeyServer tags

what each one means

Published as mp50,ptsw,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptsw
Networking Traffic goes over the network layer 'sw'.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.