Rust HeatmapInfrared · players
IR live Players44,366 Servers11,668 Warm2,905 Fresh wipes · 3h100 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–200° · slots

Pop_Rust_Classic

Online 87.224.251.94:39998 checked 9m ago

monthly wipes vanillaoxide
Sp1 · players now 0/ 200
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 5°
Wed 04:00flare: a wipe in that hourFri 01:00
1
7-day average
peak 5
#3,786
rank
top 17%
28d ago
last wipe
monthly schedule
6d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 9m ago

Li2Players

AveragePeak
0246804:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Li3Server performance

01020304004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

7
wipe-day peak
players, last three wipes

Coming wipes

6d 15h
Thu 5 Nov, 19:00 UTC
FW
34d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW28d ago 7 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
77 / 200
Rusty Moose |EU Monthly|
EU · groups of 12+ · monthly · 213 on average
41 / 200
[EU] Facepunch 1
EU · groups of 8+ · monthly · 162 on average
47 / 400
[EU East] Facepunch 4
EU · groups of 8+ · monthly · 158 on average
22 / 350
Rustafied.com - EU Long - Large
EU · groups of 16+ · monthly · 124 on average
33 / 100
Rustopia.gg - US Large
NA · groups of 16+ · monthly · 123 on average
131 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Pop_Rust_Classic?

The average peak across its recent wipes is 7 players. The crowd on the latest wipe reached its peak 23 hours in.

What is the wipe schedule on Pop_Rust_Classic?

A single monthly wipe, the force wipe, is all Pop_Rust_Classic runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 28 days 8 hours ago. Its tags state a wipe each month.

Population

How busy is Pop_Rust_Classic?

Of 200 slots on Pop_Rust_Classic, 0 are in use right now. The average across the last seven days is 1 players; the peak reached 5. Look at 14:00 UTC for the last 48 hours: that hour averaged 4 players.

How does Pop_Rust_Classic rank against other Rust servers?

The top 17% of ranked servers includes Pop_Rust_Classic, at #3,786 for player hours over the last seven days.

Settings and rules

Which map does Pop_Rust_Classic run?

Pop_Rust_Classic runs a procedural map of size 4,500 with seed 1189436084, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on Pop_Rust_Classic?

No gather rate appears in the name Pop_Rust_Classic. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. Oxide plugins are in use. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does Pop_Rust_Classic run?

Rust network protocol 2635 and build 168909 is the build Pop_Rust_Classic runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Pop_Rust_Classic online, and how reliable is it?

Right now Pop_Rust_Classic shows as online. The uptime it reports puts the last restart at about 2 days 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.

Where is Pop_Rust_Classic located?

Nothing about a region comes from Pop_Rust_Classic. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 87.224.251.94:39998.

Does Pop_Rust_Classic run smoothly?

Average server fps over the last 48 hours was 40; it never dropped below 28. Entities peaked at 123,115, counting buildings, deployables and all the rest of the world. The highest memory use was 4,181 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Pop_Rust_Classic?

The Rust Heatmap lists that Pop_Rust_Classic fits are: Best Rust community servers and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Pop_Rust_Classic mean?

These are the tags Pop_Rust_Classic publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): Slot count: 200; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Pop_Rust_Classic?

Enter client.connect 87.224.251.94:39998 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://t.me/rust_pve is where its website is.

KeyServer tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust form.
mp200
Max players Slot count: 200.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly The wipe cycle is monthly and follows Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.