Pop_Rust_Classic
Online 87.224.251.94:39998 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:48 UTC FW28d ago | 7° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Pop_Rust_Classic?
The average peak across its recent wipes is 7 players. The crowd on the latest wipe reached its peak 23 hours in.
What is the wipe schedule on Pop_Rust_Classic?
A single monthly wipe, the force wipe, is all Pop_Rust_Classic runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 28 days 8 hours ago. Its tags state a wipe each month.
Population
How busy is Pop_Rust_Classic?
Of 200 slots on Pop_Rust_Classic, 0 are in use right now. The average across the last seven days is 1 players; the peak reached 5. Look at 14:00 UTC for the last 48 hours: that hour averaged 4 players.
How does Pop_Rust_Classic rank against other Rust servers?
The top 17% of ranked servers includes Pop_Rust_Classic, at #3,786 for player hours over the last seven days.
Settings and rules
Which map does Pop_Rust_Classic run?
Pop_Rust_Classic runs a procedural map of size 4,500 with seed 1189436084, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Pop_Rust_Classic?
No gather rate appears in the name Pop_Rust_Classic. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. Oxide plugins are in use. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Pop_Rust_Classic run?
Rust network protocol 2635 and build 168909 is the build Pop_Rust_Classic runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Pop_Rust_Classic online, and how reliable is it?
Right now Pop_Rust_Classic shows as online. The uptime it reports puts the last restart at about 2 days 6 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 13 September 2026.
Where is Pop_Rust_Classic located?
Nothing about a region comes from Pop_Rust_Classic. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 87.224.251.94:39998.
Does Pop_Rust_Classic run smoothly?
Average server fps over the last 48 hours was 40; it never dropped below 28. Entities peaked at 123,115, counting buildings, deployables and all the rest of the world. The highest memory use was 4,181 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Pop_Rust_Classic?
The Rust Heatmap lists that Pop_Rust_Classic fits are: Best Rust community servers and Vanilla Rust servers, busiest first. These are the filters that return it on the list: Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Pop_Rust_Classic mean?
These are the tags Pop_Rust_Classic publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp200 (Max players): Slot count: 200; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Pop_Rust_Classic?
Enter client.connect 87.224.251.94:39998 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. https://t.me/rust_pve is where its website is.
