HzB_TestServer
Offline EU 87.180.60.246:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 52% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on HzB_TestServer?
An estimate from the force wipe gives HzB_TestServer's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 14 days ago the server made the world it is on now. A monthly wipe is what its tags declare.
Player counts
How busy is HzB_TestServer?
HzB_TestServer went quiet 3 days 17 hours ago and is offline right now. The average across the last seven days is 1 players; the peak reached 1.
How does HzB_TestServer rank against other Rust servers?
Top 52% of ranked servers and #2,371 in Europe: that is HzB_TestServer at #11,596 for player hours over seven days.
Rules and settings
Which map does HzB_TestServer run?
HzB_TestServer runs a procedural map, which the game generates.
What are the rules and settings on HzB_TestServer?
The name HzB_TestServer does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs build & creative, a building sandbox without gathering. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does HzB_TestServer run?
Rust network protocol 2635 and build 168909 on Windows is what HzB_TestServer runs. To join, your game must match the protocol; Steam handles the update.
Is HzB_TestServer online, and how reliable is it?
Offline at the moment: HzB_TestServer was last seen 3 days 17 hours ago. It was up 1 of 72 hours across the last 3 full days, or 1% of the time. The first record of it on Rust Heatmap is 24 October 2026.
Where is HzB_TestServer located?
The EU tag is how HzB_TestServer lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 87.180.60.246:28015.
Lists and filters
Which Rust Heatmap lists and filters include HzB_TestServer?
The Rust Heatmap lists that HzB_TestServer fits are: Rust build servers, Rust roleplay servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on HzB_TestServer mean?
These are the tags HzB_TestServer publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^r (Roleplay): A server for roleplay; ^k (Build server): Practise base building and design; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): Europe is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join HzB_TestServer?
Press F1 in Rust to open the console, then enter client.connect 87.180.60.246:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.