HzB_TestServer
Offline EU 87.169.179.39:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on HzB_TestServer?
Drawn from the force wipe, the next wipe on HzB_TestServer is an estimate. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 14 days 9 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is HzB_TestServer?
The last time HzB_TestServer was seen was 3 days 2 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1.
How does HzB_TestServer rank against other Rust servers?
Seven-day player hours place HzB_TestServer at #6,873, in the top 31% of ranked servers; within Europe it is #1,974.
Rules and settings
Which map does HzB_TestServer run?
HzB_TestServer runs a procedural map, which the game generates.
What are the rules and settings on HzB_TestServer?
The name HzB_TestServer does not specify a gather rate. Groups can contain up to 8 players, the default in the game. build & creative is the game mode, no gathering; sandbox building. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does HzB_TestServer run?
The build on HzB_TestServer is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is HzB_TestServer online, and how reliable is it?
HzB_TestServer is down just now; the last sighting was 3 days 2 hours ago. 1 of 72 hours up over the last 3 full days, which is 1%. It first appears in Rust Heatmap records on 25 October 2026.
Where is HzB_TestServer located?
In Europe, HzB_TestServer lists itself with the EU tag. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 87.169.179.39:28015.
Lists and filters
Which Rust Heatmap lists and filters include HzB_TestServer?
The Rust Heatmap lists that HzB_TestServer fits are: Rust build servers, Rust roleplay servers, EU Rust servers, busiest first and Modded Rust servers, by live population. Filtering the list by Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on HzB_TestServer mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^r (Roleplay): Roleplay is the purpose of this server; ^k (Build server): Design and practise bases; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; EU (Europe): In the server browser it sits under Europe are the tags HzB_TestServer publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join HzB_TestServer?
Enter client.connect 87.169.179.39:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.