Rust HeatmapInfrared · players
IR live Players40,773 Servers11,615 Warm3,012 Fresh wipes · 3h86 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–5° · slots

Lebendige Welt - Testserver

Offline 87.106.1.39:28015 checked 33d ago

moddedcarbon
Sp1 · players now 0/ 5
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,721
rank
top 71%
52d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 33d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
121 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
125 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
49 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
23 / 1000

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Lebendige Welt - Testserver?

The record of Lebendige Welt - Testserver's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 52 days 11 hours ago.

Player counts

How busy is Lebendige Welt - Testserver?

Last seen 33 days 17 hours ago, Lebendige Welt - Testserver is offline at the moment.

How does Lebendige Welt - Testserver rank against other Rust servers?

Ranked #15,721 on seven-day player hours, Lebendige Welt - Testserver is in the top 71% of all ranked servers.

Rules and settings

Which map does Lebendige Welt - Testserver run?

Lebendige Welt - Testserver runs a procedural map of size 3,000 with seed 12345, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Lebendige Welt - Testserver?

No gather rate appears in the name Lebendige Welt - Testserver. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.

About the server

Which version of Rust does Lebendige Welt - Testserver run?

Rust network protocol 2633 and build 163207 on Linux is what Lebendige Welt - Testserver runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Lebendige Welt - Testserver online, and how reliable is it?

Last seen 33 days 17 hours ago, Lebendige Welt - Testserver is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 13 September 2026.

Where is Lebendige Welt - Testserver located?

Nothing about a region comes from Lebendige Welt - Testserver. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 87.106.1.39:28015.

Lists and filters

Which Rust Heatmap lists and filters include Lebendige Welt - Testserver?

Modded Rust servers, by live population are the Rust Heatmap lists that Lebendige Welt - Testserver fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on Lebendige Welt - Testserver mean?

gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163207 (Build): The game build here is 163207; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): Carbon provides the plugin framework here are the tags Lebendige Welt - Testserver publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Lebendige Welt - Testserver?

Press F1 in Rust to open the console, then enter client.connect 87.106.1.39:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard rules.
mp5
Max players The slot count is 5.
ts8
Group limit At most 8 per team: the default the game ships with.
v2633
Protocol To join, run the same version: game protocol 2633.
cs163207
Build The game build here is 163207.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Mods and access

^z
Modded Settings or plugins alter the game, which puts it under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.