smp001
Offline 86.94.236.212:28015 checked 23d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on smp001?
Its rhythm cannot yet be told: too few of smp001's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 108 days 5 hours ago the server made the world it is on now.
Population
How busy is smp001?
Last seen 23 days 4 hours ago, smp001 is offline at the moment.
How does smp001 rank against other Rust servers?
The top 71% of ranked servers includes smp001, at #15,982 for player hours over the last seven days.
Map and rules
Which map does smp001 run?
The game generates the procedural map on smp001.
What are the rules and settings on smp001?
A gather rate is not given in the name smp001. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does smp001 run?
The build on smp001 is Rust network protocol 2631 and build 158240, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is smp001 online, and how reliable is it?
Offline at the moment: smp001 was last seen 23 days 4 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 5 October 2026.
Where is smp001 located?
No region is published by smp001. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 86.94.236.212:28015.
Lists and filters
Which Rust Heatmap lists and filters include smp001?
Modded Rust servers, by live population are the Rust Heatmap lists that smp001 fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on smp001 mean?
These are the tags smp001 publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2631 (Protocol): To join, run the same version: game protocol 2631; cs158240 (Build): The game build here is 158240; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join smp001?
Enter client.connect 86.94.236.212:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.