Server name on in-game server list
Offline 86.82.154.144:28015 checked 42d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 22:01 UTC42d ago | 2° | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Server name on in-game server list?
The average peak across its recent wipes is 2 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Server name on in-game server list?
Its rhythm cannot yet be told: too few of Server name on in-game server list's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 42 days 9 hours ago.
Player counts
How busy is Server name on in-game server list?
Last seen 42 days 8 hours ago, Server name on in-game server list is offline at the moment.
How does Server name on in-game server list rank against other Rust servers?
Ranked #11,742 on seven-day player hours, Server name on in-game server list is in the top – of all ranked servers.
Settings and rules
What are the rules and settings on Server name on in-game server list?
The name Server name on in-game server list does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Server name on in-game server list run?
Rust network protocol 2633 and build 163794 is the build Server name on in-game server list runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is Server name on in-game server list online, and how reliable is it?
Offline at the moment: Server name on in-game server list was last seen 42 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 15 September 2026.
Where is Server name on in-game server list located?
A region is not published for Server name on in-game server list. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 86.82.154.144:28015 is its address.
Tags
Which Rust Heatmap lists and filters include Server name on in-game server list?
Modded Rust servers, by live population are the Rust Heatmap lists that Server name on in-game server list fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Server name on in-game server list mean?
These are the tags Server name on in-game server list publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Server name on in-game server list?
Press F1 in Rust to open the console, then enter client.connect 86.82.154.144:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.