CrowdControlServer
Offline 86.76.104.209:28015 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on CrowdControlServer?
The record of CrowdControlServer's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 35 days 20 hours ago.
Population
How busy is CrowdControlServer?
Last seen 14 days 21 hours ago, CrowdControlServer is offline at the moment.
How does CrowdControlServer rank against other Rust servers?
The top 71% of ranked servers includes CrowdControlServer, at #15,483 for player hours over the last seven days.
Rules and settings
Which map does CrowdControlServer run?
A procedural map, generated by the game, runs on CrowdControlServer.
What are the rules and settings on CrowdControlServer?
A gather rate is not given in the name CrowdControlServer. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does CrowdControlServer run?
Rust network protocol 2633 and build 164530 on Windows is what CrowdControlServer runs. Steam updates your game for you, and the protocol has to match for you to join.
Is CrowdControlServer online, and how reliable is it?
Last seen 14 days 21 hours ago, CrowdControlServer is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 21 September 2026.
Where is CrowdControlServer located?
Nothing about a region comes from CrowdControlServer. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 86.76.104.209:28015.
Tags
Which Rust Heatmap lists and filters include CrowdControlServer?
Modded Rust servers, by live population are the Rust Heatmap lists that CrowdControlServer fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on CrowdControlServer mean?
gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs164530 (Build): The game build here is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags CrowdControlServer publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join CrowdControlServer?
Press F1 in Rust to open the console, then enter client.connect 86.76.104.209:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.