Local Skin QA
Offline 86.60.213.187:28015 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:32 UTC16d ago | 0° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Local Skin QA?
Its recent wipes drew an average peak of 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on Local Skin QA?
Its rhythm cannot yet be told: too few of Local Skin QA's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 16 days 14 hours ago.
Player counts
How busy is Local Skin QA?
Local Skin QA went quiet 9 days 18 hours ago and is offline right now.
How does Local Skin QA rank against other Rust servers?
Player hours over seven days put Local Skin QA at #13,025, in the top 59% of ranked servers.
Rules and settings
Which map does Local Skin QA run?
A procedural map, generated by the game, runs on Local Skin QA.
What are the rules and settings on Local Skin QA?
No gather rate appears in the name Local Skin QA. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Local Skin QA run?
The build on Local Skin QA is Rust network protocol 2634 and build 167584, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Local Skin QA online, and how reliable is it?
Last seen 9 days 18 hours ago, Local Skin QA is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 27 September 2026.
Where is Local Skin QA located?
A region is not published for Local Skin QA. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 86.60.213.187:28015.
Lists and filters
Which Rust Heatmap lists and filters include Local Skin QA?
These Rust Heatmap lists include Local Skin QA: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Local Skin QA mean?
These are the tags Local Skin QA publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp1 (Max players): This server has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Local Skin QA?
To join by console, open it with F1 in Rust and enter client.connect 86.60.213.187:28015. Or press Launch Rust on this page, which connects you through Steam.