Rust HeatmapInfrared · players
IR live Players60,085 Servers11,768 Warm3,517 Fresh wipes · 3h135 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–100° · slots

DeadInTen | Mixed PVE/PVP | Modded with QOL

Offline 86.30.113.113:28015 checked 1d ago

moddedcarbon
Sp1 · players now 1/ 100
1% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
No hourly readings in the last 48 hours
1
7-day average
peak 1
#12,090
rank
top 54%
18d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 1d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.3 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSat 3 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:28 UTC18d ago 1 – running 1
Sat 3 Oct, 09:13 UTC25d ago 3 halved by day 1 7.3 days 0
Thu 1 Oct, 20:09 UTC FW27d ago 3 – 1.5 days 1
Tue 15 Sep, 16:38 UTC43d ago 1 held half 16.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
74 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
72 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
58 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
18 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on DeadInTen | Mixed PVE/PVP | Modded with QOL?

Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 1 when it did not hold.

What is the wipe schedule on DeadInTen | Mixed PVE/PVP | Modded with QOL?

Wipes come at irregular times on DeadInTen | Mixed PVE/PVP | Modded with QOL, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 18 days 6 hours ago.

Population

How busy is DeadInTen | Mixed PVE/PVP | Modded with QOL?

DeadInTen | Mixed PVE/PVP | Modded with QOL went quiet 47 hours ago and is offline right now. The average across the last seven days is 1 players; the peak reached 1. Look at 23:00 UTC for the last 48 hours: that hour averaged 1 players.

How does DeadInTen | Mixed PVE/PVP | Modded with QOL rank against other Rust servers?

Ranked #12,090 on seven-day player hours, DeadInTen | Mixed PVE/PVP | Modded with QOL is in the top 54% of all ranked servers.

Rules and settings

Which map does DeadInTen | Mixed PVE/PVP | Modded with QOL run?

The map on DeadInTen | Mixed PVE/PVP | Modded with QOL is procedural, size 5,000 with seed 1467440566, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on DeadInTen | Mixed PVE/PVP | Modded with QOL?

A gather rate is not given in the name DeadInTen | Mixed PVE/PVP | Modded with QOL. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does DeadInTen | Mixed PVE/PVP | Modded with QOL run?

Rust network protocol 2635 and build 168909 on Windows is what DeadInTen | Mixed PVE/PVP | Modded with QOL runs. Steam updates your game for you, and the protocol has to match for you to join.

Is DeadInTen | Mixed PVE/PVP | Modded with QOL online, and how reliable is it?

DeadInTen | Mixed PVE/PVP | Modded with QOL is down just now; the last sighting was 47 hours ago. Its reported uptime dates the last restart to about 29 minutes ago. It was up 3 of 168 hours across the last 7 full days, or 2% of the time. It first appears in Rust Heatmap records on 13 September 2026.

Where is DeadInTen | Mixed PVE/PVP | Modded with QOL located?

No region is published by DeadInTen | Mixed PVE/PVP | Modded with QOL. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 86.30.113.113:28015.

Does DeadInTen | Mixed PVE/PVP | Modded with QOL run smoothly?

Average server fps over the last 48 hours was 60; it never dropped below 60. Entities peaked at 157,295, counting buildings, deployables and all the rest of the world. Memory use reached 3,060 MB at most. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include DeadInTen | Mixed PVE/PVP | Modded with QOL?

Modded Rust servers, by live population are the Rust Heatmap lists that DeadInTen | Mixed PVE/PVP | Modded with QOL fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.

What do the server tags on DeadInTen | Mixed PVE/PVP | Modded with QOL mean?

The game's server browser reads the tags DeadInTen | Mixed PVE/PVP | Modded with QOL publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join DeadInTen | Mixed PVE/PVP | Modded with QOL?

Press F1 in Rust to open the console, then enter client.connect 86.30.113.113:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://deadinten.uk.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players Slot count: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.