Rust HeatmapInfrared · players
IR live Players95,790 Servers11,874 Warm4,087 Fresh wipes · 3h159 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

RustDockerServer

Offline 86.27.87.73:28015 checked 19d ago

moddedoxide
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#14,430
rank
top 65%
19d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 19d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
243 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
192 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
25 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 84 on average
206 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
74 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on RustDockerServer?

Its rhythm cannot yet be told: too few of RustDockerServer's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 19 days 21 hours ago the server made the world it is on now.

Player counts

How busy is RustDockerServer?

Last seen 19 days 20 hours ago, RustDockerServer is offline at the moment.

How does RustDockerServer rank against other Rust servers?

Player hours over seven days put RustDockerServer at #14,430, in the top 65% of ranked servers.

Rules and settings

Which map does RustDockerServer run?

A procedural map, generated by the game, runs on RustDockerServer.

What are the rules and settings on RustDockerServer?

No gather rate appears in the name RustDockerServer. The group limit is 8 players, which is the game's default. survival is the game mode, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.

Location and uptime

Which version of Rust does RustDockerServer run?

Rust network protocol 2634 and build 167058 is the build RustDockerServer runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is RustDockerServer online, and how reliable is it?

Offline at the moment: RustDockerServer was last seen 19 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 7 October 2026.

Where is RustDockerServer located?

A region is not published for RustDockerServer. Rust Heatmap shows the location a server states. It does not look up the machine's location. 86.27.87.73:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include RustDockerServer?

Modded Rust servers, by live population are the Rust Heatmap lists that RustDockerServer fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on RustDockerServer mean?

The game's server browser reads the tags RustDockerServer publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167058 (Build): The game build here is 167058; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join RustDockerServer?

To join by console, open it with F1 in Rust and enter client.connect 86.27.87.73:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167058
Build The game build here is 167058.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.