Rust HeatmapInfrared · players
IR live Players96,402 Servers11,884 Warm4,092 Fresh wipes · 3h165 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Brutal PVE III

Offline 86.149.190.162:28015 checked 2d ago

moddedcarbon
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,369
rank
top 70%
24d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 2d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep3 Oct6 Oct10 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

16.9 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 16:55 UTC24d ago 0 – running 0
Wed 16 Sep, 19:35 UTC40d ago 1 held half 16.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 162 on average
249 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
186 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
29 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
201 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
68 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Brutal PVE III?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Brutal PVE III?

Its rhythm cannot yet be told: too few of Brutal PVE III's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 24 days ago the server made the world it is on now.

Population

How busy is Brutal PVE III?

Brutal PVE III went quiet 2 days 4 hours ago and is offline right now. Averaged over the past week: 0 players.

How does Brutal PVE III rank against other Rust servers?

The top 70% of ranked servers includes Brutal PVE III, at #15,369 for player hours over the last seven days.

Settings and rules

Which map does Brutal PVE III run?

A procedural map, generated by the game, runs on Brutal PVE III.

What are the rules and settings on Brutal PVE III?

No gather rate appears in the name Brutal PVE III. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does Brutal PVE III run?

Rust network protocol 2635 and build 168909 on Windows is what Brutal PVE III runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Brutal PVE III online, and how reliable is it?

Offline at the moment: Brutal PVE III was last seen 2 days 4 hours ago. 1 of 168 hours up over the last 7 full days, which is 1%. It first appears in Rust Heatmap records on 15 September 2026.

Where is Brutal PVE III located?

No region is published by Brutal PVE III. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 86.149.190.162:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include Brutal PVE III?

Modded Rust servers, by live population are the Rust Heatmap lists that Brutal PVE III fits. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Brutal PVE III mean?

These are the tags Brutal PVE III publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; ^y (Carbon): Plugins run through Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join Brutal PVE III?

Enter client.connect 86.149.190.162:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players This server has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Mods and access

^z
Modded The game is changed by settings or plugins, so it sits under Modded.
^y
Carbon Plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.