Skunk City
Offline 86.143.23.38:28015 checked 43d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Skunk City?
The record of Skunk City's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 54 days 4 hours ago.
Population
How busy is Skunk City?
Skunk City went quiet 43 days 4 hours ago and is offline right now.
How does Skunk City rank against other Rust servers?
Player hours over seven days put Skunk City at #13,263, in the top – of ranked servers.
Map and rules
What are the rules and settings on Skunk City?
The name Skunk City does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Skunk City run?
Rust network protocol 2633 and build 163794 on Windows is what Skunk City runs. To join, your game must match the protocol; Steam handles the update.
Is Skunk City online, and how reliable is it?
Skunk City is down just now; the last sighting was 43 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 14 September 2026.
Where is Skunk City located?
Nothing about a region comes from Skunk City. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 86.143.23.38:28015.
Lists and filters
Which Rust Heatmap lists and filters include Skunk City?
The Rust Heatmap lists that Skunk City fits are: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Skunk City mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon are the tags Skunk City publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Skunk City?
To join by console, open it with F1 in Rust and enter client.connect 86.143.23.38:28015. Or press Launch Rust on this page, which connects you through Steam.