Test
Offline 85.88.184.230:28015 checked 1d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 26% of all ranked servers, and #356 of the quad servers (top 43%). Ranked on player hours over the last seven days.
Bx2World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 12:27 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 11:54 UTC1d ago | – | – | – | 1 |
| Wed 28 Oct, 08:30 UTC1d ago | – | – | – | 0 |
| Wed 28 Oct, 05:50 UTC1d ago | – | – | – | 0 |
| Mon 26 Oct, 11:12 UTC3d ago | – | – | – | 0 |
| Sun 25 Oct, 07:19 UTC4d ago | – | – | – | 0 |
| Sun 25 Oct, 07:10 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 12:42 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 11:19 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 10:51 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 09:48 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 09:18 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 08:44 UTC5d ago | – | – | – | 1 |
| Sat 24 Oct, 08:06 UTC5d ago | – | – | – | 1 |
| Fri 23 Oct, 19:32 UTC6d ago | – | – | – | 0 |
| Fri 23 Oct, 19:13 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 18:48 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 18:18 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 17:30 UTC6d ago | – | – | – | 1 |
| Fri 23 Oct, 17:14 UTC6d ago | – | – | – | 0 |
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Test?
No schedule is kept because Test replaces its world every few hours, and none of those resets counts as a wipe.
Population
How busy is Test?
The last time Test was seen was 31 hours ago, and it is offline now. The average across the last seven days is 0 players; the peak reached 1. Look at 13:00 UTC for the last 48 hours: that hour averaged 1 players.
How does Test rank against other Rust servers?
Player hours over seven days put Test at #5,894, in the top 26% of ranked servers. The quad group puts it at #356.
Rules and settings
What are the rules and settings on Test?
A gather rate is not given in the name Test. 4 players is the maximum group size (quad). The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Test run?
Rust network protocol 2635 and build 168909 is the build Test runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Test online, and how reliable is it?
Last seen 31 hours ago, Test is offline right now. It was up 72 of 168 hours across the last 7 full days, or 43% of the time. The first record of it on Rust Heatmap is 18 September 2026.
Where is Test located?
Nothing about a region comes from Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 85.88.184.230:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include Test?
Rust tutorial servers and Modded Rust servers, by live population are the Rust Heatmap lists that Test fits. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What do the server tags on Test mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptsw (Networking): Traffic goes over the network layer 'sw'; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^t (Tutorial on): New players have Facepunch's tutorial to start with; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; rustmaps (Custom tag): The owner or a plugin set this, which is not a standard Rust tag are the tags Test publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Test?
Enter client.connect 85.88.184.230:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.