RustDev
Offline 85.67.144.172:28015 checked 14d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 17:29 UTC14d ago | 1° | – | running | 0 |
| Tue 13 Oct, 09:56 UTC15d ago | 1° | – | 1.3 days | 0 |
| Mon 12 Oct, 12:22 UTC16d ago | 1° | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on RustDev?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 6 hours in.
What is the wipe schedule on RustDev?
Wipes come at irregular times on RustDev, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 14 days 13 hours ago.
Player counts
How busy is RustDev?
RustDev went quiet 14 days 5 hours ago and is offline right now.
How does RustDev rank against other Rust servers?
The top 65% of ranked servers includes RustDev, at #13,989 for player hours over the last seven days.
Settings and rules
Which map does RustDev run?
The game generates the procedural map on RustDev.
What are the rules and settings on RustDev?
No gather rate appears in the name RustDev. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does RustDev run?
The build on RustDev is Rust network protocol 2634 and build 167584, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is RustDev online, and how reliable is it?
Offline at the moment: RustDev was last seen 14 days 5 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 12 October 2026.
Where is RustDev located?
Nothing about a region comes from RustDev. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 85.67.144.172:28015 is its address.
Tags
Which Rust Heatmap lists and filters include RustDev?
These Rust Heatmap lists include RustDev: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RustDev mean?
These are the tags RustDev publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167584 (Build): The game build here is 167584; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join RustDev?
Enter client.connect 85.67.144.172:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.