NuLLNX Build Lab | Vanilla Practice
Offline 85.50.186.9:28017 checked 44d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on NuLLNX Build Lab | Vanilla Practice?
The record of NuLLNX Build Lab | Vanilla Practice's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 46 days 6 hours ago.
Population
How busy is NuLLNX Build Lab | Vanilla Practice?
The last time NuLLNX Build Lab | Vanilla Practice was seen was 44 days 13 hours ago, and it is offline now.
How does NuLLNX Build Lab | Vanilla Practice rank against other Rust servers?
Player hours over seven days put NuLLNX Build Lab | Vanilla Practice at #15,025, in the top – of ranked servers.
Map and rules
Which map does NuLLNX Build Lab | Vanilla Practice run?
The game generates the procedural map on NuLLNX Build Lab | Vanilla Practice.
What are the rules and settings on NuLLNX Build Lab | Vanilla Practice?
No gather rate appears in the name NuLLNX Build Lab | Vanilla Practice. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Vanilla is the server's own description: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does NuLLNX Build Lab | Vanilla Practice run?
Rust network protocol 2633 and build 163794 is the build NuLLNX Build Lab | Vanilla Practice runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is NuLLNX Build Lab | Vanilla Practice online, and how reliable is it?
Last seen 44 days 13 hours ago, NuLLNX Build Lab | Vanilla Practice is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is NuLLNX Build Lab | Vanilla Practice located?
Nothing about a region comes from NuLLNX Build Lab | Vanilla Practice. Rust Heatmap shows the location a server states. It does not look up the machine's location. 85.50.186.9:28017 is its address.
Tags
Which Rust Heatmap lists and filters include NuLLNX Build Lab | Vanilla Practice?
These Rust Heatmap lists include NuLLNX Build Lab | Vanilla Practice: Rust build servers and Modded Rust servers, by live population. These are the filters that return it on the list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on NuLLNX Build Lab | Vanilla Practice mean?
gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): This server has 5 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs163794 (Build): The game build here is 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags NuLLNX Build Lab | Vanilla Practice publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join NuLLNX Build Lab | Vanilla Practice?
Press F1 in Rust to open the console, then enter client.connect 85.50.186.9:28017. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.