Projet Automatisation
Offline 85.27.20.40:28015 checked 31d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Projet Automatisation?
Projet Automatisation has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 31 days 12 hours ago.
Player counts
How busy is Projet Automatisation?
Projet Automatisation went quiet 31 days 12 hours ago and is offline right now.
How does Projet Automatisation rank against other Rust servers?
The top 67% of ranked servers includes Projet Automatisation, at #15,725 for player hours over the last seven days.
Map and rules
Which map does Projet Automatisation run?
Projet Automatisation runs a procedural map, which the game generates.
What are the rules and settings on Projet Automatisation?
The name Projet Automatisation does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does Projet Automatisation run?
The build on Projet Automatisation is Rust network protocol 2633 and build 165217, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Projet Automatisation online, and how reliable is it?
Last seen 31 days 12 hours ago, Projet Automatisation is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 26 September 2026.
Where is Projet Automatisation located?
No region is published by Projet Automatisation. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 85.27.20.40:28015.
Lists and filters
Which Rust Heatmap lists and filters include Projet Automatisation?
Modded Rust servers, by live population are the Rust Heatmap lists that Projet Automatisation fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on Projet Automatisation mean?
These are the tags Projet Automatisation publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp250 (Max players): The slot count is 250; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs game protocol 2633, so your game has to match it; cs165217 (Build): The game build here is 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Projet Automatisation?
Enter client.connect 85.27.20.40:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.