LusoTugaPrime DEV
Offline 85.240.148.119:28015 checked 31d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 34 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 12:31 UTC33d ago | 1° | – | running | 0 |
| Fri 18 Sep, 14:35 UTC40d ago | 1° | – | 6.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on LusoTugaPrime DEV?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 34 hours in.
What is the wipe schedule on LusoTugaPrime DEV?
Its rhythm cannot yet be told: too few of LusoTugaPrime DEV's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 33 days 21 hours ago the server made the world it is on now.
Population
How busy is LusoTugaPrime DEV?
LusoTugaPrime DEV went quiet 31 days 23 hours ago and is offline right now.
How does LusoTugaPrime DEV rank against other Rust servers?
The top 70% of ranked servers includes LusoTugaPrime DEV, at #16,640 for player hours over the last seven days.
Settings and rules
Which map does LusoTugaPrime DEV run?
The game generates the procedural map on LusoTugaPrime DEV.
What are the rules and settings on LusoTugaPrime DEV?
The name LusoTugaPrime DEV does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does LusoTugaPrime DEV run?
The build on LusoTugaPrime DEV is Rust network protocol 2633 and build 165217, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is LusoTugaPrime DEV online, and how reliable is it?
Offline at the moment: LusoTugaPrime DEV was last seen 31 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 17 September 2026.
Where is LusoTugaPrime DEV located?
Nothing about a region comes from LusoTugaPrime DEV. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 85.240.148.119:28015 is its address.
Tags
Which Rust Heatmap lists and filters include LusoTugaPrime DEV?
The Rust Heatmap lists that LusoTugaPrime DEV fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more brings it up.
What do the server tags on LusoTugaPrime DEV mean?
These are the tags LusoTugaPrime DEV publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): At most 8 per team: the default the game ships with; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): Carbon provides the plugin framework here. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join LusoTugaPrime DEV?
Press F1 in Rust to open the console, then enter client.connect 85.240.148.119:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.