[Persian] Milad Land
Offline 85.239.201.215:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on [Persian] Milad Land?
Its rhythm cannot yet be told: too few of [Persian] Milad Land's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 53 days 19 hours ago.
Player counts
How busy is [Persian] Milad Land?
The last time [Persian] Milad Land was seen was 39 days 19 hours ago, and it is offline now.
How does [Persian] Milad Land rank against other Rust servers?
Player hours over seven days put [Persian] Milad Land at #13,253, in the top – of ranked servers.
Map and rules
Which map does [Persian] Milad Land run?
[Persian] Milad Land runs a procedural map, which the game generates.
What are the rules and settings on [Persian] Milad Land?
A gather rate is not given in the name [Persian] Milad Land. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does [Persian] Milad Land run?
Rust network protocol 2633 and build 162929 is the build [Persian] Milad Land runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is [Persian] Milad Land online, and how reliable is it?
Last seen 39 days 19 hours ago, [Persian] Milad Land is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 17 September 2026.
Where is [Persian] Milad Land located?
No region is published by [Persian] Milad Land. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 85.239.201.215:28015 is its address.
Lists and filters
Which Rust Heatmap lists and filters include [Persian] Milad Land?
The Rust Heatmap lists that [Persian] Milad Land fits are: Modded Rust servers, by live population. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [Persian] Milad Land mean?
The game's server browser reads the tags [Persian] Milad Land publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs162929 (Build): This build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join [Persian] Milad Land?
To join by console, open it with F1 in Rust and enter client.connect 85.239.201.215:28015. Or press Launch Rust on this page, which connects you through Steam.