RAGECREW TEST ENVIRONMENT
Offline 85.216.105.179:28015 checked 41d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on RAGECREW TEST ENVIRONMENT?
The record of RAGECREW TEST ENVIRONMENT's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 41 days 2 hours ago the server made the world it is on now.
Player counts
How busy is RAGECREW TEST ENVIRONMENT?
Last seen 41 days 2 hours ago, RAGECREW TEST ENVIRONMENT is offline at the moment.
How does RAGECREW TEST ENVIRONMENT rank against other Rust servers?
The top – of ranked servers includes RAGECREW TEST ENVIRONMENT, at #14,263 for player hours over the last seven days.
Map and rules
What are the rules and settings on RAGECREW TEST ENVIRONMENT?
A gather rate is not given in the name RAGECREW TEST ENVIRONMENT. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does RAGECREW TEST ENVIRONMENT run?
Rust network protocol 2633 and build 164530 on Windows is what RAGECREW TEST ENVIRONMENT runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is RAGECREW TEST ENVIRONMENT online, and how reliable is it?
Offline at the moment: RAGECREW TEST ENVIRONMENT was last seen 41 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 18 September 2026.
Where is RAGECREW TEST ENVIRONMENT located?
A region is not published for RAGECREW TEST ENVIRONMENT. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 85.216.105.179:28015.
Tags
Which Rust Heatmap lists and filters include RAGECREW TEST ENVIRONMENT?
Modded Rust servers, by live population are the Rust Heatmap lists that RAGECREW TEST ENVIRONMENT fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RAGECREW TEST ENVIRONMENT mean?
These are the tags RAGECREW TEST ENVIRONMENT publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, run the same version: game protocol 2633; cs164530 (Build): This build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join RAGECREW TEST ENVIRONMENT?
Press F1 in Rust to open the console, then enter client.connect 85.216.105.179:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.