My Test Server
Offline 85.208.3.98:28015 checked 3d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Test Server?
Its rhythm cannot yet be told: too few of My Test Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 3 days 20 hours ago.
Player counts
How busy is My Test Server?
The last time My Test Server was seen was 3 days 18 hours ago, and it is offline now. The average across the last seven days is 0 players; the peak reached 1.
How does My Test Server rank against other Rust servers?
The top 61% of ranked servers includes My Test Server, at #13,510 for player hours over the last seven days.
Rules and settings
Which map does My Test Server run?
A procedural map, generated by the game, runs on My Test Server.
What are the rules and settings on My Test Server?
No gather rate appears in the name My Test Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Carbon plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does My Test Server run?
The build on My Test Server is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is My Test Server online, and how reliable is it?
Last seen 3 days 18 hours ago, My Test Server is offline right now. 0 of 72 hours up over the last 3 full days, which is 0%. It first appears in Rust Heatmap records on 23 October 2026.
Where is My Test Server located?
A region is not published for My Test Server. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 85.208.3.98:28015.
Tags
Which Rust Heatmap lists and filters include My Test Server?
These Rust Heatmap lists include My Test Server: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week brings it up.
What do the server tags on My Test Server mean?
These are the tags My Test Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): Slot count: 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join My Test Server?
To join by console, open it with F1 in Rust and enter client.connect 85.208.3.98:28015. Or press Launch Rust on this page, which connects you through Steam.