My Local Dev Server
Offline 85.192.48.101:28015 checked 17d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on My Local Dev Server?
Its rhythm cannot yet be told: too few of My Local Dev Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 17 days 8 hours ago.
Player counts
How busy is My Local Dev Server?
The last time My Local Dev Server was seen was 17 days 6 hours ago, and it is offline now.
How does My Local Dev Server rank against other Rust servers?
The top 71% of ranked servers includes My Local Dev Server, at #15,503 for player hours over the last seven days.
Map and rules
Which map does My Local Dev Server run?
The game generates the procedural map on My Local Dev Server.
What are the rules and settings on My Local Dev Server?
The name My Local Dev Server does not specify a gather rate. The group limit is 8 players, which is the game's default. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does My Local Dev Server run?
The build on My Local Dev Server is Rust network protocol 2634 and build 167584, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is My Local Dev Server online, and how reliable is it?
Last seen 17 days 6 hours ago, My Local Dev Server is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 12 October 2026.
Where is My Local Dev Server located?
No region is published by My Local Dev Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 85.192.48.101:28015.
Lists and filters
Which Rust Heatmap lists and filters include My Local Dev Server?
The Rust Heatmap lists that My Local Dev Server fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more brings it up.
What do the server tags on My Local Dev Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp5 (Max players): This server has 5 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167584 (Build): This build is 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags My Local Dev Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join My Local Dev Server?
Press F1 in Rust to open the console, then enter client.connect 85.192.48.101:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.