PK Test Server
Offline 85.190.128.2:11900 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on PK Test Server?
PK Test Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 26 days 13 hours ago the server made the world it is on now.
Player counts
How busy is PK Test Server?
PK Test Server went quiet 6 days ago and is offline right now. Averaged over the past week: 0 players.
How does PK Test Server rank against other Rust servers?
Player hours over seven days put PK Test Server at #15,412, in the top 69% of ranked servers.
Settings and rules
Which map does PK Test Server run?
PK Test Server runs a procedural map of size 3,500 with seed 6738, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on PK Test Server?
The name PK Test Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does PK Test Server run?
The build on PK Test Server is Rust network protocol 2634 and build 167231, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is PK Test Server online, and how reliable is it?
Last seen 6 days ago, PK Test Server is offline right now. 32 of 168 hours up over the last 7 full days, which is 19%. Rust Heatmap has had it on record since 9 October 2026.
Where is PK Test Server located?
No region is published by PK Test Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 85.190.128.2:11900.
Tags
Which Rust Heatmap lists and filters include PK Test Server?
Modded Rust servers, by live population are the Rust Heatmap lists that PK Test Server fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on PK Test Server mean?
These are the tags PK Test Server publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167231 (Build): This build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join PK Test Server?
To join by console, open it with F1 in Rust and enter client.connect 85.190.128.2:11900. Or press Launch Rust on this page, which connects you through Steam.
