Ashfall Playtest
Offline 85.155.184.105:28015 checked 11d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Ashfall Playtest?
Its rhythm cannot yet be told: too few of Ashfall Playtest's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 12 days 5 hours ago.
Player counts
How busy is Ashfall Playtest?
Last seen 11 days ago, Ashfall Playtest is offline at the moment.
How does Ashfall Playtest rank against other Rust servers?
Player hours over seven days put Ashfall Playtest at #15,319, in the top 70% of ranked servers.
Map and rules
Which map does Ashfall Playtest run?
Ashfall Playtest runs a procedural map of size 2,000 with seed 4242, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Ashfall Playtest?
A gather rate is not given in the name Ashfall Playtest. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Ashfall Playtest run?
The build on Ashfall Playtest is Rust network protocol 2634 and build 167781, running on Linux. To join, your game must match the protocol; Steam handles the update.
Is Ashfall Playtest online, and how reliable is it?
Offline at the moment: Ashfall Playtest was last seen 11 days ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 17 October 2026.
Where is Ashfall Playtest located?
A region is not published for Ashfall Playtest. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 85.155.184.105:28015.
Tags
Which Rust Heatmap lists and filters include Ashfall Playtest?
Modded Rust servers, by live population are the Rust Heatmap lists that Ashfall Playtest fits. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Ashfall Playtest mean?
These are the tags Ashfall Playtest publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Ashfall Playtest?
Enter client.connect 85.155.184.105:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.