4Netplayers Rust Server probe 1
Offline 85.14.216.84:21200 checked 27d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:41 UTC27d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on 4Netplayers Rust Server probe 1?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on 4Netplayers Rust Server probe 1?
The record of 4Netplayers Rust Server probe 1's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 27 days 14 hours ago.
Population
How busy is 4Netplayers Rust Server probe 1?
4Netplayers Rust Server probe 1 went quiet 27 days 13 hours ago and is offline right now.
How does 4Netplayers Rust Server probe 1 rank against other Rust servers?
Ranked #15,927 on seven-day player hours, 4Netplayers Rust Server probe 1 is in the top 69% of all ranked servers.
Map and rules
Which map does 4Netplayers Rust Server probe 1 run?
4Netplayers Rust Server probe 1 runs a procedural map of size 4,500 with seed 1234567890, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on 4Netplayers Rust Server probe 1?
The name 4Netplayers Rust Server probe 1 does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does 4Netplayers Rust Server probe 1 run?
Rust network protocol 2634 and build 166494 on Linux is what 4Netplayers Rust Server probe 1 runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is 4Netplayers Rust Server probe 1 online, and how reliable is it?
Offline at the moment: 4Netplayers Rust Server probe 1 was last seen 27 days 13 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 24 September 2026.
Where is 4Netplayers Rust Server probe 1 located?
A region is not published for 4Netplayers Rust Server probe 1. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 85.14.216.84:21200.
Tags
Which Rust Heatmap lists and filters include 4Netplayers Rust Server probe 1?
Modded Rust servers, by live population are the Rust Heatmap lists that 4Netplayers Rust Server probe 1 fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on 4Netplayers Rust Server probe 1 mean?
These are the tags 4Netplayers Rust Server probe 1 publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166494 (Build): The game build here is 166494; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join 4Netplayers Rust Server probe 1?
To join by console, open it with F1 in Rust and enter client.connect 85.14.216.84:21200. Or press Launch Rust on this page, which connects you through Steam.